How about these definitions to summarize the above discussion:
Arcing: When based upon the natural radius of the ski, the tails follow the tips in a non-skidded turn.
Carving: When the tails follow the path of the tips with as little skidding as humanly possible, with the radius of the turn differing from the natural radius of the ski (e.g., making a SL turn with a GS ski). Therefore, a carved turn can only be considered "arced" at one theoretical radii.
Skidding: When any part of a ski is out of control.
Drifting: A controlled skidding of a ski, with the skier in control (doing it on purpose). For example, I suck at doing a zipper line through steep moguls, so I might "drift" my skis (to scrub speed) from bump-to-bump to stay in control and not look like a total idiot.
Pivot: The turning of the skis with a rotary movement.
Steering: Part drift, part carve.
Stivot: Something that is cool to watch Ligety do when he has too much speed going into a turn, while tuning into Universal Sports on Saturday before making pancakes for the kids.
Edited by quant2325 - 10/26/10 at 12:35pm
Originally Posted by tdk6
Good posting Bush and the reason you should continue to post in instructional forums . Very good input.
I like your definitions. Im also ready to ablandon the definition of carving being edge locked. I think that battle is already lost anyway. People carve in bumps and when wedging. And besides, everybody wants to be carving. By changing the definitions we can please the masses, yes they can carve. But they cannot arc! I also like the thaught that you are leaving enough room for gray zones and the possibilite to combine things.
How about this:
arcing = the edge is locked in a groove in the snow
skidding = the edge of the ski is skidding sideways over the snow
These two definitions would be the ones we differ from each other. Eather you are arcing or you are skidding your turns. Then we use the following definitions to describe what movements or shape we use when skidding our turns (arcing is arcing and there is not much more to say about that):
carving = less rotation
steering = more rotation
brushing = even turn shape
Feel free to correct me if you feel Im wrong.