Can someone please tell me the mechanics behind the non-carving parallel turn?
I can do long carving turns but it's still not very stable. I can only do it on easier runs without many people around because of my wide turning radius. Carving looks nice but it is a bit too fast for my current skill level. I wouldn't dare to carve in a narrow steep slope because my speed would pick up and lose balance.
I can do this on easier runs though not as elegant/smooth
What I want to learn is how to do the slow parallel turns so I can relax have some fun time at steeper runs without risking myself.
I know that the direction change in carved turn is initiated by rolling the knee. How do I initiate a "non-carved" parallel turn? I see that the skis are also edged as well in a non-carving turn so what is the difference? Is there skidding involved in a non-carving turn?