This is a spinn off from annother thread that got a bit sidetracked....

Ok, let me try to figure this out......

Entry

1. pivot

2. arc

Apex

1. skid

2. arc

End

1. skid

2 arc

Basic Parallel turn: 111

Arced turn: 222

Pivot entry: 122

Please feel free to correct and expand my above consept.

You are saying that a basic parallel turn begins with a pivot? But a basic skidded turn does not! IMO they both begin with a pivot! Are you saying that the outcome of a pivot is not allways redirection and can therefore not be used to describe a normal skidded turn? But why do you describe a basic parallel turn in such way. A bit confusing but Im sure we will be able to explain it so that even I can understand it.

Is the pivot entry turn allways without redirection?

Any other ways of entering a turn? Jumping would be one, any other methods?

Quote:

NO.
A pivot entry turn is used to describe an arc'd turn that begins with a pivot entry. Yes it does matter that we do not skid the lower part of the turn. If you skid the lower part of the turn too, that is called "basic parallel". I already defined a pivot. You must be confusing pivot and redirection. They are different. Redirection is one possible outcome of a pivot. |

Entry

1. pivot

2. arc

Apex

1. skid

2. arc

End

1. skid

2 arc

Basic Parallel turn: 111

Arced turn: 222

Pivot entry: 122

Please feel free to correct and expand my above consept.

You are saying that a basic parallel turn begins with a pivot? But a basic skidded turn does not! IMO they both begin with a pivot! Are you saying that the outcome of a pivot is not allways redirection and can therefore not be used to describe a normal skidded turn? But why do you describe a basic parallel turn in such way. A bit confusing but Im sure we will be able to explain it so that even I can understand it.

Is the pivot entry turn allways without redirection?

Any other ways of entering a turn? Jumping would be one, any other methods?