I am the blue jacket. Skip centennial video 2, it is irrelevant.
The intent here is tipping.
The intent here is to make GS turns through the bumps while staying counter balanced
Same as Osprey #1. Make make GS turns through the bumps while staying counter balanced
and (4 years ago)
Any feedback would be appreciated. A few years ago the big feedback was to shorten transition as I had a static spot as you can see from the old video. In the 2 bump runs today, I tried less traversing per say. I also tried to ditch the hop turn that some pointed out as unnecessary.